Tuesday, April 29, 2008

Web 2.0 Expo

Upon going in the Expo, two cute veluptuous models asked me to fill out a questionnaire. I couldn't take their survey because I had just got there. If I were to describe my experience it would be equivalent to window shopping at a strange mall. The "sales people" seemed inexperienced as spokes persons. Some venders hired actors to push their product via commercial type presentations. That seemed weird and out of place. Everything on sale or provided like application design software and financial investment support software just seemed overwhelming. I just went around the huge hall and collected flyers. The most difficult part about the day was reaching around spectators who'd unintentionally block the shortest path to the flyers. The best parts of the expo were the venders who offered employment.

Tuesday, April 8, 2008

Poor Design

copy and paste this url into the address bar


http://voicethread.com/share/101904/

Monday, April 7, 2008

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5 Picture Story


http://www.flickr.com/photos/25434180@N04/

Tuesday, April 1, 2008

Eugene Lee Lecture

Mr. Lee spoke of running his business like running an army. The growth of his company seemed to stem from communication changes between the sales people on the front lines and the Administrators who laid out the strategic plans. He wants to establish the use of wiki 2.0 technology like an assembly line in a factory. projects and proposals will be uploaded and made public for people in the wiki (inside the company). then everyone is encouraged to edit the material and improve it any way possible. I compare this to a factory be back later

Thursday, March 27, 2008

mind map

Connecting the Dots Movie

http://video.google.com/videoplay?docid=850490381523851480

Sunday, March 9, 2008

Connect the Dots Article

Computer literacy replaces traditional book literacy. Our society has always looked to improve the way we communicate so that its faster and more vivid. In the process, people are learning a new way to communicate subconsciously especially our children, but at the same time some people are being left behind particularly the older generations.

The root of the problem stems from a lack of teachers who are computer literate or are more advanced than their students. The solution is to integrate a curriculum for future teachers so that they can improve their literacy and broaden their computer skills. The integration of technology will not be successful if we try to use it as tool to impress, so we must apply the same skills used for centuries—analysis, synthesis, and evaluation.

Literacy depends on making connections and associations from one skill to the next. Making those connections is where the learning is. We must be creative and resourceful in order to discover these connections. And over time we must learn to shorten these connections as our children are doing in order to stay ahead of the game.

Using a mind map Digital Literacy can be subcategorized into other types of literacy for example, to creation literacy, amendment literacy, and reproduction literacy.

Practice makes perfect. If we spend a lot of time on the computer we’re bound to get good at it. So a simple solution to the problem of literacy is to help people practice. Its just like driving. The first time we are usually scared but then as we start to drive more and more everything will become second nature. It’s the same as digital literacy the more we depend on it the better we will adapt to it.

Monday, March 3, 2008

Digital Age Article

The digital version of “no child left behind”. It’ll probably turn out to be “no teacher left behind”. The children will have no trouble adapting to the 21st Century digital age of learning. It’s the older generation of teachers who are going to have a hard time.

Mind Mapping: the cognitive process and the step by step strategy for effective learning.
The new Illiterate (no ability to learn, unlearn, and relearn)
A plan to engage students through the use of personal or current events
Closing the gap between how they live and how they learn in school

Wednesday, February 20, 2008

Macworld 2008

A Billion people on the internet. and 10 billion pages worth wow. Web 2.o=the web as a platform.
you can modify content and all that. Amazon started off with a library data base I guess which is why they specialize in book sales. A Mashup or Collabo takes bits and pieces of wikis to form a new one, like Google earth (mapquest + google) and Housingmaps (googlemaps and craigslist). Viddler is good for tagging video content , so you dont have to run through the whole thing to find what your looking for And...

Learners today think mosaically and don't like to read. I could of told you that 25 years ago. Video games are played by females as much as males and the other stuff was just blah blah blah

Saturday, February 16, 2008

Wiki Page

http://beezitec830.wetpaint.com/

Thursday, February 14, 2008

About the J.S. Brown Article

Practice makes perfect. Information is in transit, while Knowledge has already found a home. Explicit knowledge is to "know what" while Tacit knowledge is "know how". He talked about the match up of Practice vs. Theory, and How experience reigns over formal education for the new generation of learners. He believes that a degree without experience means nothing. Practice is the key to learning. A college degree means this: An Associates Degree means one has begun learning. The first and second year of college is like a cafeteria. You search for the meal you're going to eat for the next 2-6 years. Or its like that variety cereal pack. You have to choose that one cereal and stick with it.

Universities are legit because they bring communities to the individual to further expand on the basics and formal education. This process also exposes individuals to other personal experiences other than their own.

Technology is like oxygen. Kids need it to operate their daily lives. A revival in learning has taken place with the use of moving and still pictures, Internet Navigation, and sound editting. Their are used to express individuality and give the learner a sense of creative control. The research capabilities of our youth are at an all time high. "Infotainment" has replaced the red encyclopedias we kept in our living rooms. This new generation values Uniqueness and Authenticity that they find through mastering certain websites and software. Learning for the future should contain large amounts of hands on projects that engage the learners.

A challenge that faces educators is turning theory into practice. Technical advances offers more of a chance to do so. Connectivism is a prime example. My nephews learn through net working and making negotiations, trades, conflicts, forming communities, etc... all through online interactive gaming. It works for them they learn quickly this way. So if Connectivism can work for gaming, then why not education as well.

One thing I don't agree with is the presumption that he made about how the University was eventually going to go totally digital and the traditional ways of the class would go obsolete. This won't happen because people to people interaction is essential. Its the corner stone of a safe and open learning community you can't replace the whole thing with distance learning. That would be too cold of an environment for most people. Making the option available: distance or in-class is the best bet.

Technology is a part of our lives. We need to adapt to the growing technology as educators. The students are becoming more and more tech savy. We need to be able to keep up or stay ahead or else they wont respect us as teachers. Now more than ever different disciplines in the university need to come together to combine old and new ways of teaching. And continuing education is vital especially when there is technology involved.

Learning in the future is one without pride or prejudice. Teachers will learn from students and vice versa. Online environments will provide safe learning environments. And new opportunities will arise through networking.

Saturday, February 9, 2008

Connectivism

According to the article, we "double our knowledge every 18 months". That's impressive. We are learning faster than ever due to the new technology available to us. We are able to network and make new connections faster and on an exponentially wider scale. But what about the Introverts? will they be left behind? or will they adapt to new technology and ride the wave of networking?

Video gaming has been a big influence on my learning process. And most of the platforms and games that I've used are single player. I'm not used to multiplayer online games such as warcraft, runescape, or halo. But my nephews- that's all they play- the games where they're forced to network in order to survive (in the game of course). They are the Connectivist Generation. So where does that leave the old farts like me who refuse to hook the Xbox 360 to the internet for fear of getting owned by his nefews?

let me know.

Wednesday, January 30, 2008

B. Rod on igoogle (web 2.0) 1/30

Its like having a collection of interactive magazines one for each selected topic- art, music, games, and so on. thats really convenient and I like it.

Tuesday, January 29, 2008

Brian Rodrigues First Entry 1/29/08

I guess an intro would be nice. I'm Brian. I'm returning to this program after two years. Not much has changed but I'm glad a few people recognize me. This is relaxing or therapeutic to write about about my academic experience everyday. Dr. Foreman asked us to write about Web 2.0. At this point I have a vague idea that its a networking site like MySpace or Facebook, but deals specifically with academics and educational research. I'll try it out.